Carmel Hassan UX & Product Designer
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User Experience

U

[Links] 2011 – A year of UX and more

What we read from blogs we’re subscribed to it’s part of our every-day inspiration. After a year, I’ve had opportunity to read and discover different posts with a special influence in me, anyhow. The year is ending now and this is the summary of the readings I recommend before 2012. December Getting started with Sass Mobile, social, fun: Games for Health November 100 preguntas para entusiastas...

MSCUI Clinical Documentation Solution

MSCUI Clinical Documentation Solution A great tool as clinical documentation solution where we can see how the UI follows the real artifact with accelerators to help filling the form out. What I liked from the video sample: The form looks like a document (since it is a document indeed) It is supported by a summary of the form on the right to aid users to understand the final status of the...

Should the Software Industry learn from other fields?

I’ll share with you an interesting reflection found in the book “Prototyping” by Todd Zaki Warfel regarding why we don’t expect prototyping as stage in the process in software development, regardeless the myth of the “return of investment”: I think the first reason is that in software development, the emphasis is often placed on the development process and not the design process. The industry...

Personas’ Remote Research

To build a persona can be tricky; you can just look how actors need months to put in the shoes of a their new characters. In UI design, personas’ creation is part of the analysis stage: they will be used to define requirements, to prepare user tests, to support decisions and to establish a meeting points between designers, developers, and stakeholders. What is a persona? Personas are fictitious...

The visual interface is now your brand

Let’s go for inspiration…
ckcimagery:
Nick Myers: The Visual Interface is Now Your Brand.
“… about the considerations of visual interface design. First of all, Software isn’t fashion. The goal of visual design is really to support the user experience, primarily, and we also have to think about creating experiences that are timeless.”
(Source: )

Social Design

Has the design a social mission? Personally, I believe that art has nowadays a strong commitment with our society; more than ever an artist cannot afford be a purely contemplative being. Should the design follow the same trend? Blanksy, an artist that I love by his compromise with the need of denunciation and critic, has an important presence in the Wall of Shame built in Palestine. Apparently...

Carmel Hassan UX & Product Designer

Hi there!

I'm UX/Product Designer at Ebury. I have a chaotic side project called Cinefilica and founded the most interesting tech community in Málaga: Yes We Tech. I enjoy writing random thoughts on UX, Design, Technology and Society. Something I should know? Comment on my blog, Twitter or email me to carmel.hassan@gmail.com

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